He will still accomplish missions by jumping and spinning around a variety of terrain (mostly following set paths with little deviation), smashing crates and collecting such items as crystals, health and bonus level icons, and an abundant supply of Wumpa fruit. I’m betting gaming families are more than happy to enjoy his focused, humor-entranced worlds when compared to some of the more overtly complicated titles these days.įor those unaware of the objectives in the game play, it’s worth noting Crash was competing at the time with legends such as the Mario Brothers and Sonic the Hedgehog, always required dashing around while collecting and breaking stuff. Now combine all of the upgraded pixel pop and furry circumstance with over 100 levels of colorful action for a reasonable price and the solo gamer will revel in the decades’ old games. They even toss in a better save system and unlockable time trials for every level a player completes. Look to appreciate such minutiae as glistening hippos lying in water ready to be bounced on by Crash, his ducking translucent ice cubes and fiery explosions or sliding across a shiny slick ice pond. The developer’s work also includes upgrading the environments in a reality-based lighting system to help make special effects, water and greenery shine. Cortex’s shiny gloves really stand out but are not quite as impressive as the recent reimagining of Clank and Ratchet a few years ago. The results are more realistic character models, such as a hero sporting some slicker matted fur (with more detailed leather motorcycle gloves and laced sneakers). Specifically, Vicarious Visions has given Wumpa Island and surrounding realms a potent visual upgrade while rebuilding from scratch the familiar gameplay in “Crash Bandicoot,” “Crash Bandicoot 2: Cortex Strikes Back” and “Crash Bandicoot 3: Warped.”
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